12,3 MP med Sony EXMOR CMOS USB3 med Global Shutter

 Forskjellen mellom Rolling Shutter vs  Global Shutter enkelt forklart:
  https://www.youtube.com/watch?v=DG4OjpD3Zow

 

12,3 MP USB3 Kamera med Sony EXMOR Global Shutter CMOS
Med
3,45x3,45μ Pixel
 
Pris eks MVA: Fra  Kr. 6400,- til Kr. 18600,-
Se modellpriser nedenfor

  • SONY Exmor Back-illuminated CMOS sensor with USB3.0 interface;
  • Real-time 8/12/14/16bit depth switch(depending on sensor);
  • Super high sensitivity up to 1146mV(IMX365);
  • Ultra low noise and low power dissipation;
  • With hardware resolution among 3.1M to 20M;

     Rolling Shutter or Global Shutter; Standard C-Mount camera; CNC aluminum alloy housing;

  • With advanced video & image processing application ToupView;
  • Ultra-fine Color hardware Color Enginne ensuring high frame rates(Up to 15 frames for 20M Resolution);
  • Providing Windows/Linux/Mac OS multiple platforms SDK;
  • Native C/C++, C#/VB.Net, DirectShow, Twain, LabView

      

  •    E3ISPM adopt SONY Exmor CMOS sensor as the image-picking device and USB3.0 is used as the transfer interface. E3ISPM hardware resolutions range from 3.1M to 20M and come with the integrated CNC aluminum alloy compact housing.

            E3ISP integrated with 12 bit Ultra-fineTM Hardware Image Signal Processor Video Pipline(Ultra-fineTM HISPVP) for Demosaic, Adjustments, Automatic Exposition, Gain Adjustment, One Push White Balance, Chrominance Adjustment, Saturation Adjustment, Gamma Correction, Luminance Adjustment, Contrast Adjustment, Bayer and  finally form RAW data for 8/12 bit output. This will move the heavier burden of the processing from the PC to the Ultra-fineTM HISPVP and greatly accelerating the processing speed.

            E3ISPM comes with advanced video & image processing application ToupView; Providing Windows/Linux/ OSX multiple platforms SDK; Native C/C++, C#/VB.NET, DirectShow, Twain Control API;

           The E3ISPM can be widely used in bright field light environment and microscope image capture and analysis with higher frame rate.

     

    Spesifikasjon  for Kamera med Sony Exmor Global Shutter 
    (3,45x3,45μ Pixel)

    Spesifikasjon  12,3 MP m/Global Shutter


    Pris 12,3MP eks MVA:   Kr. 18600,- 

    Spesifikasjon 9 MP m/Global Shutter

    Pris 9MP eks MVA:   Kr. 13600,-

    Spesifikasjon 5MP  m/Global Shutter

     
    Pris 5MP eks MVA:   Kr. 9200,-

    Spesifikasjon 3,1MP   m/Global Shutter 


    Pris 3,1MP eks MVA:   Kr. 6400,-

    Målsatt

     INKLUDERT SOFTWARE:
         
        WHAT’S IN THE INCLUDED SOFTWARE:

    TopView is one of our most famous camera control software. It provides functions to fully control the camera and present the videostream processed by Ultra FineTM color engine at high speed, which includes dedicated pipeline to process the raw data into a realistic scene. Besides, diversified useful tools are provided for specific purpose, such as luminance calibration, measurement, image stitching, extending depth of field, video watermark attachment, color composition, imaging processing and so on. Multi-language mechanism is also realized to support random language, which includes but not limited to English, Chinese, Russian, Turkish, Korea, Polish and so on. Now ToupView is widely used in the field of medical microscopic imaging, industrial detection, machine vision, astronomical observation, etc.

    TopView software could be used with other cameras, which support Twain or DirectShow interface. ToupView is one of the best software in the camera industry, and the United States education department is strongly recommend


     Avansert medfølgende software:
     

    Extended Depth of Focus

     
    • Extended Depth of Focus

    TopView for  camera

    Unlimited language support

    32bit or 64bit
    Windows XP, Vista, 2008, Win7, Win8

    Mac and Liniux

    Ultra Fine color engine

    Diversified useful tools

    Medical microscopic imaging

    Industrial detection

    Machine vision

    Astronomical observation

      

    Color Composite
     
    Sample Images for Color Composite

    • Color Composite

    Unlimited language support

    32bit or 64bit Windows
    XP, Vista, 2008, Win7, Win8

    Mac and Liniux

    Ultra Fine color engine

    Diversified useful tools

    Medical microscopic imaging

    Industrial detection

    Machine vision

    Astronomical observation

     

             Specifications:  Color Composite

    Combining multiple fluorescent images into a composite is a common practice. Usually, fluorescent wavelengths
    are acquired individually and then merged together. And often times it is necessary to acquire and merge a
    fluorescent image and an image acquired through brightfield techniques.
    For a variety of reasons it is not always possible to acquire the images simultaneously,
    so image processing tools are necessary to present a complete and accurate qualitative picture. 

    Several issues need to be considered when combining fluorescent images. Since images of this type are typically
    acquired in a monochrome environment, it is necessary to have tools to colorize the individual images.
    Registration issues need to be considered as well, as chromatic shift and other effects may be revealed in
    the composite image. Finally, three dimensional fluorescence stacks may need to be merged together into a
    composite image to view the interactions of the various fluorochromes with one another. 

    The Color Composite feature is found in ToupView. It contains functions for the creation, coloration, registration
    and contrast enhancement of composite images. Additional features are present to merge image stacks into
    three-dimensional and composite images as well as methods to subtract background 

    The Color Composite tool is used primarily to merge and register multiple fluorescent images acquired as
    monochrome single wavelengths into a color composite image. It is also an excellent tool for merging brightfield/fluorescence combinations such as those created using Green Fluorescent Protein (GFP) and
    Differential Interference Contrast (DIC) images.

    It is important to note Process|Color Composite… returns a 24-bit image. It has been designed as a
    visualization tool, and is not intended for quantitative analysis.

     

    Image Stitching

    Image Stitching

    Unlimited language support

    32bit or 64bit
    Windows XP, Vista, 2008, Win7, Win8

    Mac and Liniux

    Ultra Fine color engine

    Diversified useful tools

    Medical microscopic imaging

    Industrial detection

    Machine vision

    Astronomical observation 

    Image Stitching

    Specifications:  Image Stitching

    Digital image processing allows us to see immense amounts of detail within an image. Intensity,
    spatial and morphometric
    details are easily captured and evaluated nowadays thanks to easily affordable, highly sensitive and very precise imaging systems. Coupled with image analysis software programs, extracting quantifiable
    information is a snap.
     

    But it is the nature of research to push technology and it is no longer enough to collect and evaluate data
    from a single image when multiple images tell a bigger story. Creating a large composite image from several individual acquisitions allows us to see, literally, the bigger picture. Increasingly, it’s the bigger picture we are interested in evaluating.
    Fortunately, hardware and software technologies converge perfectly to provide the basis for creating perfectly
    aligned tiled and stitched images. The software supports both the image stitching for both the opened images
    and the images in browsing window.



    Bilder før Stitching


    Stitched ferdig

    Measurement


    Stacking

     Specifications

     

    Why Stacking

    The main problem with stars and things you want to photograph is that they're so dim. Very little light reaches the earth from a dim star, so just pointing your camera at the sky and clicking the shutter will only capture a few of the brightest stars. Ideally, you want to leave your shutter open for as long as possible, but there are problems with this.

    Firstly, the stars move around the sky, so on any exposure above about 15 seconds the stars will stretch out into curved streaks. This is a cool effect if it's what you're after, but if you want a picture of the sky as it appears to your eyes it's not helpful.

    The second problem is that digital cameras pick up stray radio signals, cosmic rays, thermal vibrations and all sorts of other things which aren't starlight.

    Thirdly, most cheap digital cameras will only take single exposures for a maximum of 15 or 30 seconds. An SLR with bulb mode will happily leave the shutter open for as long as you want, but this demo that will work with any camera. Fortunately, stacking images can get rid of all of these problems and increase the amount of detail visible in return for a little effort.

    How Does It Work?

    This step is more about the theory of how stacking works- if you don't care about random distributions and would rather get going, feel free to skip it.

    Roll a dice once and you might get any result from 1 to 6. Roll it a thousand times, and you can be pretty sure the results will average out to about 3.5. If the results average to a different value, you can be fairly sure your dice is loaded.  There's no way you could know that from a single roll, but by taking the average of lots of rolls you can see the pattern of behaviour. The camera works the same way. If you take a single photo in the dark, it will look speckly. This is because of the random signals, or noise, the sensor picks up. This noise obscures the actual subject of your photo and means you can't tell what is a speckle and what is a dim star.

    Taking lots of photos is the equivalent of rolling a dice a lot of times- you are taking a lot of samples of each individual piece of sky and taking the average brightness to eliminate random variations.  The average value of a pixel that was pointing at a star will tend to be slightly brighter than a pixel that was pointing at dark sky, but this difference might be smaller than the random variations on any single photo.

    In general, the more photos you take, the more uniform the background noise becomes after averaging and the more detail you can pick out. A statistician would say that the averaged photo contains more information than a single exposure- there's more meaningful detail.

    Once you've got a composite made of the average of many photos, you can tweak the levels with image editing software so the background is the black you expect from the night sky and the stars stand out.

    With ToupView, you do not need to snap the image one by one.  You can use the Record function on the control panel to record a video run 1000 or more frames for stacking.

    You can download the Video to test the algorithm effectiveness.

    Image Stacking

    ToupView is doing a few tasks that you can do by hand, but it's incredibly tedious.  Firstly it reads the 2 video frames and   aligns the two frames so that the stars are in the same place, then stacking it. The two stacked frame as a new frame will be took as the first frame and ToupView will read the 3rd frames, then ToupView will continus do the same alignment operation with this two new frames untill the end Video frame.